The Elder Scrolls IV: Oblivion Cheats
While in the game, hit the tilde key [~] at any time to bring up the console. With the console open, there are multiple commands that can be used, some that require targeting by selecting an object with the mouse while the console is open.
Cheat | Effect |
---|---|
Click any human or creature, type "kill" | Instant kills |
Click a locked door or chest, type "unlock" | Unlocks target object |
Without targeting, type "tgm" | God Mode |
tfh | Toggle Full Help |
player.additem 0000000F 'XXX' | Adds the desired amount of gold. Replace the 'XXX' with the amount wanted. |
player.AddItem 00000000 # | gives you # of item 00000000 (use other hex combinations for items) |
player.AddSpell 00000000 | gives you spell 00000000 (use other hex combinations for spells) |
modpcs skill 100 | adds 100 points to the skill |
modpca luck 100 | adds 100 pointsto an attribute (here luck) |
player.setlevel 1 | Changes player level to desired number. Use 1-255 |
advlevel | forces a level up with the levelup screen. |
advskill skill # | Forces a skill level up of # levels, example: advskill blade 4 |
showclassmenu | Allows you to change your class |
Showbirthsignmenu | Allows you to change your birthsign |
movetoqt | Teleports you to your quest target (for lazy bums) makes the game ALOT shorter >:) |
qqq | exit game without using menus |
tcai | Toggle combat ai, "sitting ducks" springs to mind |
tfc | "ufo cam", freeflyng camera |
caqs | Completes all quest stages |
ShowSubtitle | Toggles NPC conversation subtitles |
psb | Add all spells to player |
SexChange | Changes your gender |
TCL | Toggles collision ( noclip anyone?:), you go in the direction your facing, up/down/etc ) |
TDT | Toggle debug display (FPS etc) |
TM | Toggles hiding of all menus (for taking screenshots) |
SSG | Creates a window with the full game scene graph |
TDETECT | Toggle AI detection |
TLL | Toggle land LOD |
TS | Toggle sky |
TLV | Toggle leaves |
TWF | Toggle wireframe mode |
TAI | Toggle AI |
TG | Toggle Grass |
TT | Toggle trees |
player.setAV <Ability/attribute> <#> | Increase (Or decrease) Ability or Attribute |
player.additem <Form ID> <amount> | Gives the player the given item and amount of the item. |
ShowBirthSignMenu | Show the sign selection screen |
ShowRaceMenu | Show the name/race/appearance selection screen |
ShowClassMenu | Show the class selection screen |
SetPCFame | gives you fame |
SetPCInfamy | gives you infamy |
TFOW | Toggles fog of war that hides the map |
FOV # | Change the angle of your point of view (default is 75) |
player.setcrimegold 0 | Removes Bounty on your head. NOTE: If being chased by city guards, you must leave the city and go back for it to work on them. |
PlaceAtMe <formid>, <number of spawns>,<x>,<y> | spawns a npc or item or creature where you put the cords in this recuires a ref. |
coc toddtest | Teleports player to developer testing grounds. |
player.payfine | Guards stop attacking you and bounty is paid off. |
resurrect | Resurrect targeted monster/human. |
player.removeitem <FormID> <#> | Removes any item |
player.removespell <FormID> | Removes specified spell |
hairtint (red/green/blue) | Change player hair colour |
help | List console commands |
lock [1-100] | Lock selected door or container |
showfullquestlog [quest id] | Show all log entries for indicated quest |
showquestlog | Show quest log |
showquestlog 0 | Show current quest log |
showquestlog 1 | Show completed quest log |
showquesttargets | Show current quest targets |
tws | Toggle water |
pov [#] | Set point of view angle (75 by default) |
savegame [filename] | Save game |
setcamerafov [degrees] | Set camera field of view (75 by default) |
setscale number | Makes objects change size. Click on object to enlarge or make smaller then enter cheat. Number ranges from .5 to 2. 1 is normal size. |
coc testinghall | Teleports player to an area with all objects, monsters, and NPCs in-game. |
player.setstage <QuestID> <Stage> | Advances specific quest to specified stage |
player.completequest <FormID> | Removes active quest specified (doesn't complete it) |
stopcombat | Immediately stops the combat of the selected friend/foe. |
player.placeatme <Form ID> | Summon a NPC at your current location |
twr | Toggles Water Radius |
set timescale to <number> | Set the speed at which time flows, 30 is default and 1.0 is real-time. |
drop <form id> amount | drops the item |
equipitem <form id> | equips the item |
PCB | Purge cell buffer. This will free up used memory, often times increasing fps after any given amount of time in game. Best used while in interior cells |
ModDisposition ObjREF Amount | modifies actor's disposition towards ObjREF. Example: ModDisposition 014 -100 makes your target strongly dislike __ you __ |
GetPos X | shows target's X coordinate in the scene. Y and Z are also valid. Use Player.GetPos X or "014".GetPos X to find out where you are on the X-axis! |
SetPos X Value | set target's X coordinate, i.e., move the target. Use Player.SetPos Z to train acrobatics. Be careful not to move something beyond your reach.. |
MoveTo ObjREF | move target to ObjREF. You might enlist 'frequently visited' ObjREFs for further fast-travel, or even create your own 'places' by dropping items.. |
SetAV AValue Amount | set some ability or skill (AValue to be Marksman, LightArmor, etc.) Also not-so obvious values are: Aggression, Energy, Confidence, Responsibility.. |
SetAV Aggression 100 | target should attack anybody it doesn't like, without prompt |
SetCrimeGold 2000 | set a bounty on actor's head. Use upon a character you want punished by guards. Also should be funny using it on town guards themselves. |
StopCombat | actor stops combat, hides its weapon. Actor will start again, if it finds proper targets. |
SetItemValue Amount | (should be used on items, not actors) Sets item's price |
CreateFullActorCopy | create a fully identical copy of a target for some purpose. All attributes, spells, and items copy. |
Player.CreateFullActorCopy | places another "Yourself" near you. You even might test "yourself" in combat, but be careful with all those guilds stuff.. |
SetActorFullName "John Doe" | change actor's name |
DeleteFullActorCopy | removes selected target if it was a copy created with CreateFullActorCopy (Now, after you had plenty fun with your replica, it's time to release it) |
DuplicateAllItems DestinationObjREF | copy items from target actor (or chest or other container) into object referenced by DestinationObjREF. |
RemoveAllItems | remove all items from target. Use Player.RemoveAllItems to strip off any stolen and not stolen goods from yourself. |
PRID Player | select yourself as a target. In theory, one can also select other named objects, but for now other names are unknown. |
Look ObjREF | target looks towards referenced object |
StopLook | target stops looking (this is to cancel any previous Look cheat) |
Drop TypeREF Amount | an item of given type drops out from selected target's inventory. Item is treated owned by target, so you will steal it on picking up |
UnEquipItem TypeREF | target deactivates an item of given type (may be used to disarm or undress target). |
SetBarterGold Amount | sets amount of gold a merchant has for trade. (don't forget to first select any merchant as a target :J) |
ShowSpellMaking | Forces up spell creation screen |
Killall | Kills Everything Where You Are (If You Are In A Town Outside It Kills Everything Outside) |
lock [value] | Lock a door |
tmm 1 | Shows all map markers |
setweight XXX | Sets the item's weight to XXX |
Player.kill | Kills yourself |
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