Dragon Age: Origins Hints & Cheats
In-game, you press the key that you have chosen (Keyboard::Button_X) and then type the following codes: (Note, this has only been tested on the retail version, and not the Steam version. Also, you may not see the console, or what you are typing, this is normal.)
Cheat | Effect |
---|---|
runscript addxp X | X is the amount of XP you wish to add. |
runscript zz_money X | X is the amount of Copper you wish to add. 1000 is 1 Gold. |
runscript killallhostiles | Kills all hositle creatures in area. |
runscript pc_immortal | God Mode. (You will still take damage, but will not die.) |
runscript zz_addparty NPCname | Add party member by name |
runscript ai off | Turns off AI |
runscript selectparty | Party select screen |
runscript chargen | Origin screen |
runscript zz_addparty | Allows player to break the party companion limit |
runscript zz_dropparty | Removes entire party |
runscript zz_pre_demo2 | Teleports player and party to Ostagar |
runscript zz_pre_strategy | Teleports player and party to Duncan's fire in Ostagar |
runscript zz_talk_nearest | Talk to nearest NPC |
runscript healplayer | Heals player/party |
runscript zz_addapproval X YY | Add to a companion approval rating, X = companion, YY = Amount |
runscript addtalent [number] | Adds the talent or spell corresponding to the number to your character |
runscript bowlingforferelden | Knocks back enemies and forms a shield around you. |
runscript warrior | Turns you into a Level 2 Warrior |
runscript rogue | Turns you into a level 2 Rogue |
runscript wizard | Turns you into a Level 2 Mage |
runscript removetalent xxx | Removes the talent with the ID = xxx from the character personal profile. |
runscript zz_jump_around | Teleports you to random locations on the current map |
runscript zz_party_addgifts | Adds the plot sensitive party member gifts to your inventory |
runscript zz_reveal_map | Removes any ghosting from the map on your map screen |
runscript cheater | Adds all achievments to your player profile |
runscript zz_cli_debug | Jumps you to the climax at redcliffe castle (use at own risk) |
runscript zz_givearmor | Creates all Dragonbone Legion armor in the PC's inventory. |
runscript zz_createrunes | Creates one of every rune type, as well as the Oathkeeper Sword in the PC's inventory. |
Runscript zz_upgrade | Brings up the Enchantment Menu |
runscript chargen 0 | Starts the character generation interface |
runscript chargen 1 | Starts the character level up interface |
runscript ai abilities 0 | Perceived enemies can't use special abilities. |
runscript ai on | Turns on AI. |
runscript injury remall | Removes all injuries from self. |
runscript injury remparty | Removes all injuries from party. |
runscript zz_pre_debug | Starts the Prelude Debug Helper Script which allows modification of plot states and teleporting. |
runscript zz_cir_debug | Starts the Circle of Magi Debug Helper Script which allows modification of plot states and teleporting. |
runscript zz_orz_debug | Starts the Paragon of her Kind Debug Helper Script which allows modification of plot states and teleporting. |
runscript zz_arl_debug | Starts the Arl Eamon Debug Helper Script which allows modification of plot states and teleporting. |
runscript zz_urn_debug | Starts the Urn of Sacred Ashes which allows modification of plot states and teleporting. |
runscript zz_starmetal_sword | Adds both the 1H & 2H Starfang swords into the player's inventory (must have the Warden's Keep DLC) |
runscript zz_epi_debug | Starts the Epilogue Debug and allows changing plot states and starting the epilogue immediately. |
runscript zz_ran_debug | Starts the Random Encounters Debug Helper Script which allows modification of plot states and teleporting. |
runscript zz_lot_debug | Starts the Lothering Debug Helper Script which allows modification of plot states and teleporting. |
runscript zz_ntb_debug | Starts the Nature of the Beast Debug Helper Script which allows modification of plot states and teleporting. |
runscript zz_den_debug | Starts the Denerim Debug Helper Script which allows modification of plot states and teleporting around Denerim and the Landsmeet |
runscript zz_dlc_debug | Starts some Test Script which allows some modifications of plot states and teleporting. |
runscript zz_wmp_debug | Starts the World Map Debug Helper Script which allows altering the main plot states and finish any of the main quests immediately. |
runscript zz_camp_debug | Allows you to set the plot flag for and start the camp ambush, as well as teleport to the first camp you make. |
runscript zz_party_addgifts | Adds the following gifts to inventory: - Antivan Leather Boots, Dalish Gloves, Alistair's Mother's Amulet, Duncan's Shield, Andraste's Grace, Cute Nug |
runscript zz_char_creation | Opens the character creator screen. Warning! This will override your game and you will lose all progress |
runscript zz_getparty | Gathers all immediate party members |
runscript levelparty ? | resets party level, stats, etc. Adds assorted items to inventory. Removes and destroys all equipped items (unequipped items still may be overwritten b |
runscript zz_set_trap | Adds traps to inventory |
runscript e3_addparty | Adds Jory and Daveth to party |
runscript zz_eurodemo_end | Teleports player and party to Dalish Camp |
runscript zz_add_skills3 | Adds 3 Skill Points. They are visible after saving and reloading the game. |
runscript zz_economizer | Unequips all gear you're wearing. |
runscript zz_supercrit player | Gives the plater 1000 mana, 1000 health, 50 Strength, and 50 Dexterity |
runscript dbg_setattrib [attrib] [value] | Gives you a 180 sec. buff where [attrib] is a number from 1 to 6 (1 being str, 2 dex, etc. in order) and [value] is the amount by which you want the b |
runscript zz_jump_around | Teleports you to set teleport points on the current map. |
runscript zz_deathblow | Causes your character to animate a random finishing blow based on what weapon you have currently equipped. Weapons without a finishing blow will cause |
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